Mystical Garden
This is a testing limited content prototype of the principal mechanics of a F2P game that uses the economic system of soft and hard currencies. The game requires waiting times in diverse processes, that can avoid using the "cheats".
The City builder F2P where you will be the owner of the alchemist shop "Mystical Garden" and the surrounding land with the goal to elaborate and sell the most rare items.
How to play
Collect primary resources
- Place structures in a specific place
- Provide energy to the structures with the "Power towers".
- Place golems in the structures to work for you.
- Wait the production time and get the resource.
Get recipes
- Buy them in the market.
- Get them as a reward.
Craft item
- Use your already collected resources and the recipes to elaborate rare items.
- Wait the production time.
Sell them
- Place your items in a free slot of your shop and wait for someone to buy them.
Controls
- Select: Right mouse button
- Drag: Hold right mouse button and move
- Camera zoom: Mouse scroll
- Camera pan: Hold middle mouse button and move
Notes
- Drag & Drop interaction with market and inventory items.
- There is a "cheat panel" that provides exp, soft and hard currencies.
- The "hourglass" skips 15min of the ongoing processes. (In the release version will require visualizing an Ad)
- The game is redy to play by Touch input too.
Status | Prototype |
Platforms | HTML5, Windows, Android |
Author | SISU |
Genre | Simulation |
Made with | Unity |
Tags | 2D, City Builder, f2p, Fantasy, Farming, Prototype, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Smartphone |
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